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Dimitri 3D Model

Here is my 3D Modelling Demo Reel for 2020. This was a 6 week portfolio project that I finished for my 3D computer Graphics course. This project was based off an illustration called "Sucker," by Charis Mitchell of their goth character Dimitri. I started this project by taking the original illustration and creating sketches of what I thought the lower half of the character might look like. The final sketch that was created was based off many searches of goth clothing as well as a back and forth dialogue with Charis. I then modelled the character in ZBrush, taking it into Maya to do re-topology and mesh fixes. I did the textures in Substance painter doing a high poly map bake. The final renders were then done in Marmoset Toolbag.

Concept Art is by Charis Mitchell

Music is "Coffee" by Cambo found on FreeMusicArchieve.org

3D Modelling Demo Reel 2020

Final Render

Final Render

No Textures

No Textures

Wireframe

Wireframe

Full body concept sketch with original artists input

Full body concept sketch with original artists input

Concept Art by Charis Mitchell

Concept Art by Charis Mitchell